Tag Archives: Gaming
Game lag: Poor digital infrastructure, human capital hinder gaming growth
Poor digital infrastructure and a lack of human capital are hampering gaming industry growth in Indonesia despite opportunities to expand during the COVID-19 pandemic, the Indonesian Game Industry Association (AGI) has said. The AGI’s chairman Cipto Adiguno said on Wednesday that the gaming and digital industry had the potential to outpace other economic sectors as […]
UMPG China held songwriting camp with League of Legends firm
The opportunities for artists to perform live at eSports events is incredible. Now Universal Music Publishing Group (UMPG) has spied an opportunity for songwriters too. Its China arm recently organised a songwriting camp with Riot Games China – the local division of the publisher of League of Legends, one of the most popular games used […]
Google Unveils Gaming Metrics, Features, Ad Units For Advertisers, Publishers
On Wednesday Google announced Rewarded Interstitials, a new ad format in AdMob, adding to formats such as Interstitials, Banner, Rewarded, and Native. The new ad format combines Rewarded and Interstitials to provide the best of both types of ad units. They appear on the screen at ad breaks and players receive a reward for watching […]
Pokémon Go temporarily won’t make you leave the house due to coronavirus
Monster collecting will be slightly easier now. As the COVID-19 pandemic spreads across the world, entire businesses and industries are shifting to accommodate increased social distancing. In the case of Pokémon Go, a game that typically requires you to go out into the real world and congregate around points of interest, Niantic will temporarily change […]
ONE Championship Moves To Closed-Door, Audience-Free Events
Will immediately move to closed door, audience free events until at least 29 May 2020. The largest global sports media property in Asian history, ONE Championship™ (ONE), today announces that it will immediately move to closed-door, audience-free events. All scheduled events with live audiences for ONE Championship will be suspended until at least May 29, […]
Fortnite made $1.8 billion last year, but it’s still a game in decline
The steam train appears to be finally slowing down. Revenue mostly comes from in-game cosmetics, emotes and other avatar customisations It peaked at $318M USD in May 2018 and $2.4 billion for the year (taking in almost $1 billion more than the next competitor Dungeon Fighter Online) Fortnite was also the most-watched video game on […]
ByteDance Readying Assault on Tencent’s Mobile Gaming Kingdom
ByteDance Inc. is preparing a major push into the mobile arena’s most lucrative market – a realm Tencent Holdings Ltd has dominated for over a decade. The world’s most valuable startup has rapidly built a full-fledged gaming division to spearhead its maiden foray into hardcore or non-casual games, according to people familiar with the matter. […]
Tencent to grow gaming empire with $148M acquisition of Conan publisher Funcom in Norway
Tencent, one of the world’s biggest video and online gaming companies by revenue, today made another move to help cement that position. The Chinese firm has made an offer to fully acquire Funcom, the games developer behind Conan Exiles (and others in the Conan franchise), Dune and some 28 other titles. The deal, when approved, […]
Microsoft’s Xbox boss says Amazon and Google are ‘the main competitors going forward’
Sony and Nintendo aren’t the main competition in the cloud world. Microsoft’s head of gaming and Xbox, Phil Spencer, has revealed that the company sees Amazon and Google as its main competition for the future. Speaking in an interview with newly launched technology publication Protocol, Spencer dismisses Sony and Nintendo’s ability to create a cloud […]
Why a football marketer ditched Adidas to build British eSports brand Excel
Robin McCammon, Adidas’ former director of global sports marketing, has made the move to esports firm Excel, taking up its chief commercial officer role to build the team and carve out new opportunities for sponsors. This surprise coup for the burgeoning British esports brand reflects a shift in the make-up of contemporary sports fandom and […]