Fortnite made $1.8 billion last year, but it’s still a game in decline

The steam train appears to be finally slowing down. 

  • Revenue mostly comes from in-game cosmetics, emotes and other avatar customisations
  • It peaked at $318M USD in May 2018 and $2.4 billion for the year (taking in almost $1 billion more than the next competitor Dungeon Fighter Online)
  • Fortnite was also the most-watched video game on Twitch in 2018 at more than 1.3 billion hours

Then in 2019, Fortnite was dethroned after its views dropped by 22%, which led to a drop in revenue.

  • Why?
    Games fade over time, so a new content pipeline, staging events & hosting competitions is critical
  • However, Fortnite Season 2 has failed to grab people’s attention
  • But, its still keeping market share due to a limited Battle Royale competitor
  • That’s even with ‘Escape from Tarkov’ hot on the heels of Fortnite on Twitch (in Jan the game surpassed Fortnite in hours watched to become the 2nd most-watched game behind League of Legends).

Fortnite’s days may not be numbered, but it may be losing a grip on its crown.

This article first appeared on CNET