Category Archives: eSports & Gaming
PlusMusic.ai uses AI to create in-game soundtracks
PlusMusic.ai is a new AI platform that aims to revolutionize the process of creating and integrating music into games. The platform uses proprietary adaptive AI technology to allow developers to quickly find, license, and implement music into games. PlusMusic Soundtrack is an all-in-one solution with self-serve music licensing and access to a vast catalog of […]
Why Asia will emerge as the global hub for Web3 gaming: Opinion
This article discusses why Asia is expected to become the leading global hub for Web3 gaming. It highlights several factors contributing to this emergence, such as Asia’s strong gaming culture, rapid tech adoption, and supportive regulatory environment. The region’s large population and high internet penetration are also mentioned as driving forces for the growth of […]
How DLC boosts engagement for PC and console games
With the rise of live-service games, releasing a constant stream of new content has become increasingly important for developers and publishers alike. Understanding what kinds of content can attract new players, reengage old ones, and extend a game’s lifecycle is essential to this process. In this free report by Newzoo, 1,600 DLC releases on PC […]
From playing to paying: The art of monetizing games in Asia
With so many different gamers to reach, market nuances to consider, and ways to drive revenue, choosing the right monetization model to succeed in Asia is challenging but crucial — especially in the wake of COVID-19. Exploring how monetization models are evolving to serve Asia’s diverse, growing user bases and discovering where certain models are […]
Apple, Google & Epic Games: The Fortnite battle where no-one can claim a victory royale
A battle to the death that should be taking place on an island between 100 players is about to go down between three technological business giants. Epic Games is at war with Apple and Google Play. Unlike Fortnite, the 100-player ‘Battle Royale’ game which has become one of the world’s most popular games in history, […]
Game lag: Poor digital infrastructure, human capital hinder gaming growth
Poor digital infrastructure and a lack of human capital are hampering gaming industry growth in Indonesia despite opportunities to expand during the COVID-19 pandemic, the Indonesian Game Industry Association (AGI) has said. The AGI’s chairman Cipto Adiguno said on Wednesday that the gaming and digital industry had the potential to outpace other economic sectors as […]
UMPG China held songwriting camp with League of Legends firm
The opportunities for artists to perform live at eSports events is incredible. Now Universal Music Publishing Group (UMPG) has spied an opportunity for songwriters too. Its China arm recently organised a songwriting camp with Riot Games China – the local division of the publisher of League of Legends, one of the most popular games used […]
Fortnite made $1.8 billion last year, but it’s still a game in decline
The steam train appears to be finally slowing down. Revenue mostly comes from in-game cosmetics, emotes and other avatar customisations It peaked at $318M USD in May 2018 and $2.4 billion for the year (taking in almost $1 billion more than the next competitor Dungeon Fighter Online) Fortnite was also the most-watched video game on […]
Top-Earning Video Gamers
The Ten Highest-Paid Players Pocketed More Than $120 Million In 2019. In the world of professional video games, winning isn’t everything. Fortnite phenom Tyler “Ninja” Blevins made $17 million last year, enough for first place on Forbes’ inaugural ranking of top-earning gamers, but the 28-year-old pro won less than $100,000 competing. In fact, Ninja didn’t […]
ByteDance Readying Assault on Tencent’s Mobile Gaming Kingdom
ByteDance Inc. is preparing a major push into the mobile arena’s most lucrative market – a realm Tencent Holdings Ltd has dominated for over a decade. The world’s most valuable startup has rapidly built a full-fledged gaming division to spearhead its maiden foray into hardcore or non-casual games, according to people familiar with the matter. […]